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First Impressions Reviews

Summer 2017 First Impressions – Restaurant to Another World/Isekai Shokudou

A restaurant called “Yōshoku no Nekoya” (Western Cuisine Cat Restaurant), which is located on the first basement floor of a building at a corner of a shopping district near an office area. While it normally feeds salarymen, there is a secret in Nekoya. Every Saturday when the shop takes a day off, Nekoya is teeming full of “special customers.” For the office workers, it is a familiar place with familiar dishes, but for these Saturday customers — “people from that world” — it is nothing but cuisine never seen or heard before.ANN

Copyright 2017 (c) Silver Link

Streaming: Crunchyroll, with Simuldub on Funimation

Episodes: TBA

Source: Novel Series

Episode 1 Summary: Nestled somewhere in the city is a mysterious restaurant serving “Western” cuisine. What Western really means in this context is anyone’s guess; generally anything not “Japanese” in origin, coming from somewhere across the ocean, might be considered Western. What’s special about this restaurant, a little hole-in-the-wall with a cat on the door, is that one day a week its door opens into the “other world,” and fantastic creatures including elves, demons, werewolves, and even dragons enter to taste Earth’s delicacies. On one of these special days, a young demon named Aletta wanders into the restaurant and, hungry from not having any money or a place to stay, eats an entire pot of corn potage before falling asleep. Rather than punish her, the restaurant’s chef lets Aletta shower and then gives her a job as a waitress for the customers from another world.

Impressions: As a fan of both relatively-plotless low stakes anime series and anime revolving around food and drink, Restaurant to Another World is a rare instance of something that seems perfectly constructed to scratch multiple itches. The show also puts a bit of a twist on the popular Isekai fantasy anime subgenre by bringing the “other world” into ours, rather than allowing yet another character-less teenage guy have all the fun in a fantasy world of his imagination and invention. There’s a lot stacked in this show’s favor, and so far I’m having mostly positive feelings.

Delicious, glistening teriyaki chicken. Copyright 2017 (c) Silver Link

The dishes featured in this episode aren’t necessarily anything out of the ordinary; within the first few minutes we get to see restaurant customers ingest teriyaki chicken, curry rice, katsudon, and beef stew (while also arguing about which goes best with white rice). This might seem like a fairly typical conversation to be had among friends, but the twist is that, to the individuals sampling these dishes, these relatively commonplace foods are strange, delicious delicacies from our world that aren’t easily obtained in their own. There are times where I’ve daydreamed about what it might be like for someone from our distant past on Earth to be brought suddenly into the present day; what might they think about our technological progress or the strangeness of our popular culture as compared to our own? What’s fun about this episode (and by extension, likely the series as a whole) is that it speculates on the reactions of people to whom our world, customs, and favorite foods are completely foreign. It’s difficult to say exactly what a lizard man might think about the ways in which we prepare chicken, but I appreciate that someone has tried to speculate.

The first episode also devotes a little time to the subject of prejudice, and how even a world about which we might fantasize could still have some of the same types of discrimination that we’re still working hard to identify and mitigate. The way that this is approached is pretty obvious and somewhat ham-handed; Aletta is a demon, and so the humans of her world don’t want to be around her or let her have a job despite her harmlessness. It’s the type of situation that pretty much anyone, aside from the most fervent racists, would identify as being wrong, so there’s a definite lack of nuance that doesn’t result in the type of meaty commentary that the creators might think that they’re providing, but I’d be curious to know if it’s a subject that comes up again and if so, whether it’s examined in more depth.

Aletta starts her new job at the restaurant. Copyright 2017 (c) Silver Link

I’m a bit amused by where the show’s staff seems to have devoted the most visual resources. Most of the character animation is functional but unremarkable. Even the depiction of what seems to be a relatively important (and incredibly sexy) character, the female dragon who seems to own the magic restaurant door as one of her many treasures, is mostly serviceable rather than eye-popping. But when it comes to the food, I can’t say I have any complaints. The glistening, darkened skin of the chicken, the crunchy fried katsu coating, the fluffiness of the fried eggs… almost all the food we get to see throughout the episode is incredibly appetizing and makes me want to pull out the pots and pans and cook up a feast for myself. I may not have been hungry before I started watching, but I’d be lying if I said I didn’t develop a bit of an appetite after getting an eyeful of juicy deliciousness.

Unfortunately (and along those same lines, to some extent), this anime suffers from something that I’ve refrained from commenting on too much as of late (because of reasons). Though the show’s focus isn’t exactly on the humanoid characters for the most part, it seems like there’s an exception when it comes to the women of the show. Both Aletta, one of the few named characters, and the powerful dragon who seems to have ownership over the restaurant, are both subject at various points in the episode to the camera leering over their questionably-necessary nudity. I’ve gone from a near zero-tolerance policy on this kind of material to something of a more grudging acceptance of it in certain small amounts (believe me, when you’ve seen some of the vile anime I’ve seen throughout my time as an amateur reviewer of anime, there are a lot of things that suddenly become tame in comparison), but there’s never a point at which it doesn’t rankle me a little bit, and in this case it feels really out of place. The narrative doesn’t seem constructed to appeal to a primarily straight male audience otherwise; on the contrary, it’s these types of iyashi-kei series that I often think of as being almost universal in their potential appeal. So why waste multiple camera shots lingering over nude bodies when there isn’t otherwise a focus on titillation? It’s frustrating and jarring in a way that it wouldn’t be if this were just another in the endless string of fanservice vehicles.

All of our faves are problematic, though, and while I can’t quite place this premiere among my favorites yet, I do think the basic setup allows for something mostly pleasant and kind of unique to come. If the show can play to its strengths and stick to the food rather than the fanservice, I think this could be a nice low-key addition to my Summer queue.

Pros: The food looks delicious – it’ll whet your appetite! The show might have something to say about prejudice (albeit in a simplistic way).

Cons: There are several lingering shots over female nudity that are distracting and don’t serve a purpose.

Grade: B-

Categories
First Impressions Reviews

Summer 2017 First Impressions – Magical Circle Guru Guru/Mahoujin Guru Guru

The seal that confined the evil monster Guruguru for hundreds of years has worn off. A young boy named Nike is chosen (against his will) as the hero. He sets off with Kukuri, a girl who is the lone survivor of a tribe that uses black magic for good, to save the world, RPG style.ANN

Copyright 2017 (c) Production I.G.

Streaming: Crunchyroll

Episodes: 24

Source: Manga

Episode 1 Summary: After 300 years, the seal on Demon King Giri has worn off, and it’s time for a new hero to go on a journey to defeat him. As a kid, Nike might seem like the least likely choice to deal Giri a smack down, but his parents have been raising him to take up the mantle of hero for his entire life. Despite Nike’s protests, he’s sent off to Magic Granny’s house to obtain a traveling companion. There he meets Kukuri, the last of her line of magic users, and a start-struck 12-year-old to boot. She considers her meeting with Nike her destiny as a magic user, and the two journey to the Anshient Castle to meet with the king. Though there are hundreds of other hero-wannabes already there, Nike demonstrates some elusive inner potential and is sent on his way (along with a modest monetary payment to purchase supplies). They meet their first monster on the road, but due to its bad case of monologuing and Kukuri’s innate talent (luck?) with magic, they’re able to defeat it.

Impressions: Magical Circle Guru Guru is a surprise in both tone and style; in an age when anime (even humorous anime) takes itself very seriously, this show seems to hearken back to a simpler time of rapid-fire gags and outright parody, and is ultimately stronger for it.

Nike doesn’t want to be the hero. Copyright 2017 (c) Production I.G.

The anime reveals itself as a parody of 8-bit style RPG’s right from the get-go with its use of pixel art and dialog boxes straight out of classics like Dragon Quest or the original Final Fantasy. As Nike is thrust into the role of protagonist, the show wastes no time in pointing out the inherent ridiculousness of so many video games in establishing the hero’s role and purpose. Who in their right mind would assume that a tween kid still living with his parents would make a suitable hero. Of course he holds some mysterious unnamed power – all the tropes say that he has to! The way in which the show employs each and every one of those time-worn cliches belies the fact that the creators of the story truly have a lot of love for these kinds of scenarios; many of us geeks of a certain age have a shared experience in playing these types of games, so while we might not exactly what’s “supposed” to happen, seeing it unfold gives us a chuckle and a warm case of the nostalgia fuzzies.

Another nostalgic aspect of the episode is evident right from the get-go; the show channels other classics like Kodomo no Omocha in its way of presenting the story through non-stop visual gags and hyperactive dialog. This barely gives the viewer a chance to take a breath and regroup before tackling the next item on the story agenda, but this is definitely where familiarity with the structure and pacing serves another purpose; when you already know what’s supposed to happen and have already accepted that it will do so without question, it leaves enough time for your brain to latch onto the fact that one of Kukuri’s magic circles is the “laughing man” symbol, or that the home-cooked meal made by Nike’s mother is the perfect visual representation of an RPG world map. It’s a bit like the way in which moé characterization can, in some cases, serve to provide a good character baseline so that additional character development can occur within the relatively protracted time period allowed for in most TV anime these days. It definitely doesn’t occur that way successfully in all cases, but when done right it can help make the most of limited resources.

Don’t draw your magic circle incorrectly! Copyright 2017 (c) Production I.G.

Speaking of characterization, though, I feel like that might be one area where this episode happens to fall short. It can be easy to underestimate the importance of character development in a comedic setting, especially with a gag-comedy focus. In the end, the most important thing is that most if not all of the jokes were successful in entertaining the audience. I’ve found that a lot of viewers (and some creators) tend to underestimate the potential value added when competent comedy is coupled with sympathetic characters with whom the viewer can form a connection. Jokes that harp on one person’s primary defining trait often grow tiresome, but jokes that escalate as we learn more and more about a character’s inner self make for some of the most transcendent, memorable laughs in anime (one series that does this surprisingly well is Nichijou, which is a must-watch as far as I’m concerned).

My main complaint with this episode in this regard isn’t as much with Nike, who’s kind of your crabby “everykid” hero and seems fairly self-aware, but with Kukuri who stands out to me as being more ill-defined. She’s introduced as a character who’s cute but ineffectual but for her streak of dumb luck. She’s worshipful of Nike, her “hero” who serves some sort of important role in her life as an ideal rather than a friend or equal; it’s this piece of it that grates on me a little bit. Kukuri toes the line between someone who could eventually become aware of her own potential and someone who’s purpose in the narrative is to provide Nike more obstacles to overcome due to her clumsiness and lack of awareness. For now their dynamic is kind of funny, but it’s something to keep my eye on.

The characters travel in 8-bit mode. Copyright 2017 (c) Production I.G.

I briefly mentioned above how the show utilizes visual parody in addition to other forms of humor, and this is probably one of the more entertaining aspects of the episode. There are several 8-bit overhead view interludes (in 4:3 aspect ratio, no less) that occur when characters travel, or something is occurring that seems particularly ripped-off from any of several classic RPG video games. This breaks up the episode nicely and the technique isn’t overused which lets it keep being funny rather than repetitive and tiresome. There’s also a similarly funny effect that occurs in some instances during character closeups, where they’ll be portrayed as they are in the anime, but highly pixelated in close-up. It’s difficult to describe why it’s so amusing to me; I tend to think that extreme close-up shots of people’s faces are inherently pretty funny for whatever reason, especially if the zoom slowly increases in intensity. The added effect of the pixels only enhances that. Overall these cute additions really serve to emphasize the tie that the show has to a particular era of video-gaming; while I believe that the show is made for younger viewers, this aspect makes it entertaining for those of us who played the first Dragon Quest on cartridge, too.

I have to say, this show really came out of nowhere for me. As a re-make of an older series, it definitely looks pretty unassuming. There wasn’t a lot of energy put into making it flashier for a new generation of viewers, and I think that was the correct decision. Considering that anime comedies tend to be mostly-miss for me, I really didn’t have a lot of reason to pay attention as this was coming down the pipeline. After finding myself highly amused by episode 1, I feel like I might have to add it to my queue. At the very least, it seems like it might be a fun distraction.

Pros: The visual and parody humor work well together. There is judicious use of visual gags like 8-bit style and pixelation.

Cons: The characterization is a bit lacking so far.

Grade: B

Categories
First Impressions Reviews

Summer 2017 First Impressions – 18if

One day, Haruto wakes up on a round bed in a strange room, with the only familiar things around being his smartphone and headphones. After encountering a strange girl in white named Lily who claims to be his sister and a man who looks like a cat, Haruto learns that he is in a dream belonging to Yuko, a girl stricken with Sleeping Beauty Syndrome. Yuko is the Witch of Thunder, an all-powerful woman who makes the dream world bow before her to ensure she’s known the strongest, the best, and the most fun person around. Haruto’s sister tells him that he must wake Yuko up by killing her in the dream in order to break the “spell” she’s under, but Haruto’s got some other ideas about what might be keeping Yuko asleep.ANN

Copyright 2017 (c) Gonzo

Streaming: Crunchyroll with simuldub on Funimation

Episodes: TBA

Source: Multimedia Franchise

Episode 1 Summary: The Witch of Thunder rules her dream world with an iron fist, turning its denizens into avatars of cuteness and destroying anything that she doesn’t like. Enter Haruto, a sullen teenage guy who seems unaffected by the inherent strangeness of the dreamscape around him. He’s the only person who can see the elusive “Lily,” a legend of the dream world and a white whale of sorts to Professor Kanzaki, a researcher who appears in dreams as an anthropomorphic cat. As the two chase after this mysterious girl in white, the Witch of Thunder clues into their location and begins the process of bending the two interlopers to her will. Kanzaki is quickly dispatched, but Haruto refuses to see what is happening as anything other than a strange dream. It’s through this skepticism that he’s able to distinguish the Witch for who she is – the dream persona of a girl named Yuko, whose feelings were hurt by a group of bullies. Haruto releases Yuko, who then awakes again in the real world. But Haruto’s job seems far from over as he awakens and finds himself still within a surreal setting.

Impressions: Having been an anime fan for so many years, it’s difficult to avoid comparing a current anime to ones with similar ideas, especially if the earlier examples were executed more successfully. At first glance, 18if seems to be about a mysterious young man who encounters women with problems, and due to some inherent talent on his end is able to heal these women and release them from their suffering. Another anime that immediately came to mind was one of my favorites, the horror drama Mononoke. For those who are unfamiliar, Mononoke follows a character known as the Medicine Seller, who identifies and exorcises malevolent spirits. The show is fairly episodic, but one common thread between all the stories is that they shine a light on the injustices done to women throughout history (mostly Japanese history, but with some minor variations I think many of the experiences could be interpreted as fairly universal); the titular mononoke are based around various Japanese yokai and spirits, but are colored by how they originate from things like forced abortion, abusive relationships, and workplace sexism. I’ve seen some reviews that interpret the show as being terrible for women, in that the stories are built entirely around women’s suffering. For me, however, I found a lot of personal meaning in how the stories were presented – each story arc revolves around uncovering the truth, specifically the truth of the life lived by women and how their poor treatment represents an illness within society.

The Witch of Thunder surveys her dream kingdom. Copyright 2017 (c) Gonzo

Having seen one of the very best representations of this kind of storytelling, it’s difficult to overlook a situation in which the structure of the show seems similar but the execution feels lacking in depth and nuance. Whereas the Medicine Seller’s otherworldly presence in Mononoke and his ability to uncover subtleties and details allows the truth of each situation to be exposed on its own (usually out of the mouths of the people who caused the problem in the first place), Haruto’s sarcastic disinterest and unaffected nature runs contrary to the fact that he seems to be naturally able to navigate and control aspects of the dream environment. He seems more alarmed by the fact that Lily, a girl only he seems able to see, calls him her brother than the fact that he’s about to be squashed by giant teddy bears or hacked-up by a vengeful witch. None of his actions seem purposeful, and while this might be typical for an anime hero getting oriented to a new and strange environment, the lack of any consequences for the character and his lack of focus, direction, or even personality leads directly to a lack of tension throughout the episode.

The episode itself attempts to bank on its presentation of the dream environment as disorienting and weird. Much of the first half of the episode is short on dialog and seems more focused around the various environments that Haruto encounters as he wakes up multiple times from within some sort of dream-ception. One thing that I love about animation is that it can be utilized fairly readily to create settings that cannot exist as easily when portrayed in live-action film. In this case, though, a problem arises from the fact that dreams, while often strange, still often have some element of reality to them. One of the most affecting things about the animated movie Paprika was that Satoshi Kon was able to capture both the reality and the strangeness of dreaming so completely. The dream settings were often mundane, or drawn from film imagery that wasn’t especially extraordinary; when pieced together with representations of the dream-specific feeling of being unable to run quickly or seeing faceless background “characters” however, the experience felt very genuine. 18if represents dreams as wacky abstract environments and characters that seem visually complete but purposely out-of-place, which definitely provides for something zany, but doesn’t give the same unsettling impression of a genuine human dream.

It’s okay because it’s just a dream. Copyright 2017 (c) Gonzo

This, I think, is where the concept falls apart. Ultimately we learn that the dream world is something of a witch’s labyrinth a-la Madoka Magica; Yuko falls asleep in the real world as the result of some cruel bullying from her classmates, and a malignant dream in which she has sovereignty and has the luxury of being pampered and given total attention is the result. That set up seems fine except for the fact that there are literally zero visual connections between that reality and Yuko’s dream prison, and the attempt to connect the two conceptually through her need for control is pretty pasted-on. Add to that the fact that there’s the potential for some garbage gender dynamics between the “hero” – a typical teenage anime guy – and a bunch of girls(?)* with problems, and I’m very hesitant about where this show is going.

As much as the first episode attempts to present a visually engaging setting, there’s a major setback in the fact that the animation is merely functional rather than striking. Not every anime series enjoys the benefits a lot of lead time and great planning; I have no idea what the turnaround time on this show was and so it’s difficult for me to be too judgmental, especially when anime, despite being a visual medium, is almost always more about the story and characters for me. Sadly, though, it’s difficult to ignore the fact that the character animation in this first episode is kind of shoddy and underwhelming for a first episode and I’m concerned that, if it looks like this now, it will probably look even worse later on.

Because nudity = vulnerability. Really! Copyright 2017 (c) Gonzo

Having been an anime fan through Gonzo’s heyday with properties like Gankutsuou, I always kind of hope that they might somehow end up involved with another artful classic close to that level. While this show seems to want to make an attempt at visual uniqueness and the cultivation of intrigue via the route of confusing and disorienting the viewer, it falls short in establishing a story (or protagonist) that feels genuine, and that’s really a shame. Yes, things might get better later on and yes, all the sexist undertones may at some point be subverted in favor of something better, but I don’t have a lot of faith.

*I’m just speculating due to the use of the term “witch” which normally suggests some kind of malignant, aggressive, or otherwise contrary femininity, unfortunately.

Pros: Gonzo, you tried?

Cons: Visually disjointed. I interpret the set up as having some sexist undertones.

Grade: C-

Categories
First Impressions Reviews

Summer 2017 First Impressions – Chronos Ruler/Jikan no Shihaisha

The story centers on “Chronos Rulers,” those who fight the time-eating demons that appear when people wish they could turn back time. The Chronos Rulers fight a time-manipulation battle against these demons.Wikipedia

Copyright 2017 (c) project No. 9

Streaming: Crunchyroll with upcoming simuldub by Funimation

Episodes: TBA

Source: Manga

Episode 1 Summary: Koyuki and her friends are about to graduate from high school. Koyuki wants to put on a musical performance at their graduation ceremony, but regrets that her brother won’t be able to attend. He passed away rescuing her from being hit by a car, and she still carries that regret with her. When other students begin muttering about a clock tower in town  where one can make a wish a turn back time, Koyuki is greatly tempted by it. Unfortunately, conducting the ritual only attracts the attention of a “Horologue,” a demon who feeds on human beings’ time-related regrets. Luckily, she’s protected from harm by Kiri and Victo, individuals with some control over the speed that time progresses. They’re able to dispatch the horologue, but at the cost of some of Victo’s memories. Victo himself is the victim of a horologue; though he appears to be a young man, he’s slowly becoming younger and younger, losing time and memories of his past life in the process.

Impressions: Note: Contains a spoiler for the major revelation at the end of the first episode.

Kiri looks out over the city after his battle with a Horologue. Copyright 2017 (c) project No. 9

Chronos Ruler is kind of an oddity in my eyes. What starts as sort of a typical early-2000’s-style buddy cop urban fantasy series a-la Descendants of Darkness turns weird (weirder?) when we learn that the two main characters, who’d normally probably be assumed yaoi couple and primary draw of an otherwise straightforward TV anime, are actually father and son. Due to some weirdness related to the flow of time (basically the entire mechanic that makes up the plot), the youthful, twerpy protagonist is suddenly made to be a tragic figure and his “brother,” actually his son, is the one who gets to watch him slowly fade into nothingness. Fun times! It’s kind of a unique situation, a surprise for me as a viewer; for a medium that relies a lot on copying what came before, I think that’s something to be lauded. I just wish that the concept had been a part of a show less workmanlike and a bit more interesting in other ways.

As an action vehicle, this episode does some good things using what it has to work with. I thought that the opening scene was especially exciting and well-executed; Kiri chases a horologue through the streets of the city and there are lots of dynamic shots with some slow-motion pauses that ramp up the “cool” factor a bit. They also emphasize, without outright saying anything, the nature of the character’s time manipulation ability, which I thought was a nice touch. There’s also some surprisingly good CG integration in these scenes; the moving backgrounds and the horologue enemy are both accomplished using primarily CG animation, and the character animation goes between 2D and 3D in this and later scenes, depending on the complexity of the camera movement and distance from the camera. Obviously it’s noticeable since I noticed it, but I think it works well and isn’t so jarring as to become distracting. As compared to something like Hand Shakers, my low-bar for diarrhea dumping CG elements into an anime, Chronos Ruler is relatively judicious with its CG and the resulting product is very watchable.

A horologue is produced from Koyuki’s regrets. Copyright 2017 (c) project No. 9

The episode does have a glaring problem, however. Like many anime before, there is an overriding tonal conflict that takes away from the meat of the show. Overall I’d peg this as a relatively serious action/fantasy series with kind of a classic feel to it; there’s an opportunity for contextual humor with a sarcastic, cynical edge, but for the most part the story seems to lend itself to being straightforward and a little dark or melancholy. But several times throughout the episode, the character interactions devolve into something out of a manzai routine, with Kiri as the exhausted straight man and Victo as the goofball. These moments serve to heighten the tragedy of the characters’ situation when it’s revealed later, but in the midst of the exposition these moments are distracting and irritating. This episode deals with a regretful death, albeit in kind of a melodramatic way. There’s an overall sadness to it that isn’t well-served by this type of intrusive goofiness, and to be honest I’d rather be ham-handedly manipulated into feeling sad for the characters than jerked-around between feeling bad and feeling irritated over the immaturity of the production.

Time travel and time manipulation are two subjects that are rarely examined in a way that’s comprehensible, because due to the nature of time itself, messing around with it creates every manner of logical conundrum and paradox one could imagine. I doubt that this anime series, which seems to operate entirely under the guise of the “rule of cool” has the chops to really follow through on that front. And as a bishounen vehicle, well, I’m sure there are many fans who won’t worry about the father-son dynamic in the protagonists’ relationship (nor should they: people can like what they want), but for me that kind of removes all that would have attracted me from the “hot guys doing action stuff and being hot together” angle. Ultimately I’d expect this show to unfold in way that’s mildly entertaining but probably pretty forgettable.

Pros: The action elements in the first episode are pretty well done. There’s good integration of CG elements.

Cons: The comedy stuff sticks out like a sore thumb. The relationship between the protagonists could be weird/squicky for some.

Grade: C