Categories
First Impressions Reviews

Summer 2018 First Impressions – Asobi Asobase: Workshop of Fun

Three classmates play simple hand games. One of the girls is good at games, but hates them as she always lost to her older sister and forced to do chores while growing up. Another girl is of American descent, but raised in Japan, and who only pretends to be bad at Japanese. Another girl usually observes their games, and loses to the other girls.ANN

Streaming: Crunchyroll

Episodes: 12

Source: Manga

Episode 1 Summary: Kasumi hasn’t liked games since she was a little kid; they were just a tool of her older sister to trick her into doing chores. So when class goofballs Olivia (an “American” who was actually raised in Japan) and Hanako (just a generic girl who’s less-than-sharp) start trying to get Kasumi to join in their game time, she wants nothing to do with them. It’s only after Olivia is forced to trade English lessons for insight into Japanese pastimes from Kasumi that the three come up with the idea to start their own club. Within the walls of the “Pastimers Club,” the three unlikely friends spend their afternoons goofing around.

Impressions: Here’s where I’d normally open with a paragraph about how comedy is so subjective that it’s difficult to rate, and anime comedies have the added difficulty of conveying humor through culturally-specific preferences and tropes. The reason that I tend to review comedies by qualifying them this way is because my personal comedic tastes are very peculiar and specific; this tends to manifest itself when I catch wind of “the funniest anime comedy of the season” and it doesn’t even make me crack a smile once I watch it. I’m also not a huge fan of material that’s mean-spirited, whether that’s from tension that occurs between various characters or between a creator and their characters (some creators just seem to want to make characters suffer, and I have issues with that). There are always exceptions, but this is how I tend to be.

Olivia, living a lie.

Occasionally an episode comes along that manages to toe a delicate line with several of my likes, dislikes, and preferences, while being more eye-catching and interesting than anticipated. Asobi Asobase wasn’t originally on my “anticipated anime” list, though I was admittedly curious about it because one of the more frequent comments I started to see other reviewers make about it was that the basic description of the premise didn’t really reflect the tone of the actual show. The impression that I got from the description and the key artwork was that of a fun, light-hearted series about three girls playing games. I expected something low-key and slice-of-life-ish, like so many other anime series about teens in clubs who don’t actually do much of anything beyond bonding with one-another. The actual anime is much funnier and has quite a bit more bite to it than your typical show about cute girls experiencing regular life.

Much of the humor is based on the fact that the characters don’t seem to care much for one-another, and are somehow thrust into the same situation just due to unfortunate chance (or their own poor decisions). Kasumi doesn’t have the patience or the interest to deal with Olivia’s and Hanako’s goofy antics or games, but she’s got terrible grades in English class and decides that Olivia, being “American” and all, is the person to give her pointers. Olivia’s actually grown up in Japan and despite her blonde, blue-eyed looks doesn’t really speak English at all, but because she made the poor decision to start off her first day in class pretending not to know much Japanese and speaking in a goofy accent, she’s got to uphold the lie. Now that Kasumi has bought into Olivia’s deception and also has something that she wants – insight into and the opportunity to play games – she’s stuck suffering for it. Hanako is just a ding-dong who’s along for the ride. Normally watching people suffer isn’t my jam, but when the suffering and hostility is so low-grade it’s almost a bit of a charm point, it turns the corner from being unfortunate to being genuinely worthy of a laugh.

Thumb wars are intense!

I’m a big fan of the facial feature manipulation that happens in this series, and find that it makes a good basis for most of the visual humor that resonated with me. There’s something very refreshing about an anime that lets its girl characters look ugly. Attractive character designs are almost a requirement for anime series nowadays, especially when it comes to the female characters. Shows can be made or broken on how well they deliver on that appeal. It’s disheartening. Much like Kakegurui a few seasons ago, this series sees its characters transform from cute and demure to twisted, sarcastic, and devilish as the mood requires. The effect in this series is more cartoon-y, but coupled with the snide inner monologues of the characters these transformations give the show a unique visual language that helps to supplement the rest of the gags.

I have mostly positive opinions about the series so far, but I think there are a couple of items worth mentioning which bothered me a bit and will likely come across as crass to others. First of all, there’s a greater-than-zero amount of boob-related humor. How the tone strikes you will really depend on how you interpret those jokes in particular; in one scene, one character slaps the other in the face so hard that the shock wave sends the loser’s chest into a ripple. There’s another scene where all three are discussing how a person could grow or acquire a larger chest. There seems to be some weird belief that teenage girls all want to talk about and to critique each-other’s chest sizes. I suppose it could have been true for some people back in high school but I’ve never really felt the need. It comes across as a weird preoccupation of anime and manga authors rather than something based in the truth of girls’ interactions. There’s also a joke sequence that implies that one of the male teachers is a creepy pervert, since he hangs around too long outside the closed door of the classroom (where the girls are dressed in swimsuits, playing in a kiddie pool… it makes sense in context!). I don’t know if this will be a running gag or a one-off in poor taste, but that’s the kind of joke I don’t find funny at all (and I wish the universe would finally forgive me from laughing at it in Azumanga Daioh).

I get the impression that this show is one where your mileage may vary based heavily on your tolerance for people acting both stupid and jerk-ish to one-another. Personally, I suspect I’ll continue to find it entertaining as long as the level of mean behavior doesn’t get out of hand and the show maintains its penchant for funny faces and unique animation. This episode is definitely atypical of other comedy series I’ve seen lately, and that alone is probably worth at least a watch.

Pros: The facial expressions on the characters are comedic on their own. The anime has a strong sense of visual style. It’s actually funny!

Cons: It tends to be a bit mean-spirited. There are the requisite annoying boob jokes and a male teacher implied to be a pervert.

Grade: B

Categories
First Impressions Reviews

Summer 2018 First Impressions – Island

Urashima is an island far from the mainland. The people who live there lead carefree lives. But five years ago, the island’s three great families suffered a series of misfortunes, and succumbed to suspicion. The people of the island cut off all contact with the mainland, and began a slow decline. One day, a young man named Setsuna washes ashore claiming to be a time-traveler and suffering from amnesia. He meets three local girls: Sara, Rinne, and Karen. Their meeting will change the course of the island’s fate.ANN

Streaming: Crunchyroll

Episodes: TBA

Source: Visual Novel

Episode 1 Summary: One day, a young man washes up on the shore of an island without clothing or a handle on his own memories. He can’t remember who he is or why he’s there, except for the fact that he’s a time traveler who’s traveled to the past for some reason. Urashima island doesn’t take well to interlopers, so the mayor makes a quick show of putting the man on a ship to send him somewhere else. He manages to escape, discovers the mayor’s daughter in her hiding place, and has some broken flashbacks of having met her in some other time or place. Left again to his own devices, he spends a night out on the beach and encounters a girl whose name, Rinne, comes to him without trouble. He then remembers that his name is Setsuna. Both he and Rinne are time travelers (she arrived five years prior), and Rinne invites Setsuna to live with her. Setsuna believes that he’s traveled to Urashima for some purpose, and there are others there who appear to know who he is and want him out of the picture. Is this mystery one that can be solved before Setsuna becomes a victim?

Impressions: Back when I started writing reviews in the mid-to-late 2000’s it felt as though there were a lot of harem romance stories being adapted into anime form. While there were some that I remember just based on how up front they were with their sexism and lewd over-the-top fanservice, there were quite a few more that were mostly-harmless and homogeneous to the untrained eye. The genre hasn’t disappeared, not by a long shot, but it does feel like harem series nowadays almost require some additional defining factor. The monster girl trend has been pretty big recently, as has the male self-insert isekai fantasy harem series. It’s rarer to see something that simply feels like the “typical” anime adaptation of a harem visual novel that I remember being very common in those earlier days.

Setsuna is not shy about his time-travel.

Enter Island, which establishes itself pretty quickly as a back-to-basics harem style series with a sprinkling of sci-fi (or supernatural?) elements to give it a little bit of flavor. The first episode hits all the beats that one would expect, including the introduction of three potential love interests with whom our protagonist might end up . It’s been a while since I’ve seen Amnesia(TM) relied-upon as so blatant a storytelling device, but I have to say that, coupled with Setsuna’s goofy and uncommonly outgoing personality, it made me chuckle a little bit. It feels almost as if the series and its creators are daring us to so much as make a peep complaining about these tropes; considering that the visual novel was released only a few years ago, it seems that its look, feel, and structure were likely very purposeful decisions on the parts of the creative staff.

All of this feels a little quaint and because of that I actually have some generally-positive feelings towards the surface aspects of this episode, but there are a couple of very brief moments that I found somewhat questionable in terms of both taste and implication. In one of the episode’s first scenes, Karen (the mayor’s daughter and one of the assumed love interests), trips on the sandy beach and falls face-first onto Setsuna’s naked groin. It’s played up for comedy, but it’s one of those things that only seems like bawdy slapstick until you really start thinking about the details. I find the thought of getting an accidental face-full of a stranger’s penis to be pretty upsetting, to be honest. As it is with a lot of these types of anime, the humor often seems to be predicated on the characters’ embarrassment, specifically sex-related mortification. Unfortunately, though it’s meant to lighten the mood, it honestly just makes me squirm in my seat. There’s also the hint of a scene that seems to be a flashback (or flash-forward? Time travel is hard!) where a nude Rinne (who’s looking to be especially pre-pubescent) appears to be in a sexual situation with Setsuna. It’s there and gone in a matter of seconds, so it didn’t register with me right away, but the coupling of the young character design with the nudity and atmosphere felt creepy and gross. And of course there are the “small boob” jokes involving the shrine maiden character and the non-consensual near-kiss with Karen. These moments are brief and might be easy to overlook for some, but they’re good reminders of some of the fundamental problems many similar series tend to have in that the women are there for entertainment and primarily at the expense of their dignity.

A fated meeting on the beach.

There was one thing that I absolutely loved about this episode, though: the school uniforms. Goofy school uniform designs tend to be a pet peeve of mine, usually because they’re created for looks rather than practicality or functionality. No one would actually wear something like that unless they were actively cosplaying. The school uniforms in Island, however, are some of the most practical that I’ve ever seen, and that’s because instead of teeny short skirts that seem too short to be worth anything, the bottoms of the uniforms are shorts. This is awesome! It fits the warm island aesthetic very well and avoids the temptation to have constant up-skirt shots peppered throughout the episode. This is one anime trend I that I hope catches on.

This episode is surprisingly watchable, and I’m admittedly just a teensy bit interested in learning about what Setsuna’s deal is, despite the fact that he’s still a little bit of a “nothing” character. I get a weird sense of nostalgia from this opening chapter which is overriding my normal taste-related instincts to drop it and walk away. Perhaps this is just the consequence of being an anime fan for so long; even tropes that you don’t like become familiar echoes of a time when watching anime was a little fresher and writing about it was less restrained.

Pros: Someone put some thought into the uniform designs. The mystery surrounding Setsuna’s situation is mildly intriguing. The show feels nostalgic.

Cons: Each of the three young women is put into a questionable and compromising position, whether in “real life” or in flashback form.

Grade: C+

Categories
First Impressions Reviews

Summer 2018 First Impressions – Hanebado!

Kentarō Tachibana is the coach of Kitakomachi High School’s badminton team. He is worried because the team has so few members that it cannot even enter competitions, but then he spots a student named Ayano Hanesaki easily climbing a large tree on the school grounds, expertly demonstrating excellent motor skills. Tachibana tries to get Ayano to join the badminton team, but finds out that Ayano hates badminton.ANN

Streaming: Crunchyroll

Episodes: TBA

Source: Manga

Episode 1 Summary: Nagisa Aragaki tries her hardest to improve her badminton game and she’s very skillful, but not quite good enough to survive a match with Ayano Hanesaki, someone who seems to have boundless natural talent. After being shut-out against Hanesaki, Nagisa returns to her high school badminton club and begins to take the loss out on others. As people are driven away from the team one-by-one (including the upperclassmen), Nagisa comes to the painful realization that she’s begun to take her own insecurities out on the people around her, blaming them for her inability to achieve the things she wishes to. To add insult to injury, Hanesaki attends the same high school, and the badminton team’s new coach, Kentaro Tachibana (a former olympian), is convinced that Hanesaki is what their team needs to become competitive. But Hanesaki has no interest in playing badminton again, and Nagisa is still struggling with those painful losses.

Impressions: I was looking forward to this series a lot based primarily on some of the preview footage. I like to tell people that there’s an anime out there about anything, and that’s especially true for various sports. Badminton might bring to mind images of garden parties and women in Victorian bustle dresses, but I was impressed by how convincing the trailer was at portraying badminton as an intense sport where players actually expend a great deal of energy. As it turns out, the trailer footage is primarily taken from the opening scenes of this introductory episode, and the expression of Nagisa’s intense concentration and drive to continue a lost battle against the talented Hanesaki through her dripping sweat and tense muscles is powerful and gripping. This scene represents the most intense action in the episode, and it remains a memorable focal point throughout.

Nagisa struggles with her own behavior.

That isn’t to say that the rest of the episode is boring; while the sports action is eye-catching, there’s also a sense of tension that’s cultivated around Nagisa’s emotional journey. I was surprised by how effective this was considering that the characters are brand new at this point and their stories are only portrayed in the most basic of terms. One thing that I found helped contribute to this was Nagisa’s internal narration in the opening scene as she struggled to return each shot and yet failed to win her match. I realized that I felt a lot of sympathy towards her situation – as she asks a couple times throughout the episode, what can you possibly do when you put forth your best effort and it just isn’t good enough? How can you win against someone who has loads of natural talent when it takes you three times as much effort to get to the same level? It’s a question that I’ve asked myself a lot throughout my life, because I’ve had the joy and pain to know a lot of incredibly talented people, many of whom can best me easily in the things that I like to do but don’t have much natural talent for. With the added stress of being called “gifted” at some early point in my life and thinking I was just naturally smart, and then being confronted later on with the fact that I needed to try just as hard as anyone else at things and not having good tools to do so, you can probably guess why this part of the story resonated with me so clearly.

Hanesaki prevents a disaster.

Because the primary conflict, rivalry, and relationship in this series seems to be between two girls, at least judging by the bulk of this episode, I’m feeling a little bit less enthusiastic about the fact that not only is the male coach given a lot of air time in the descriptions I’ve been reading about the show, but he comes across as a perverted jackass from the moment he makes his on screen debut. I’d had the sinking feeling that his presence might take something away from the parts of the story that interested me, and it’s already been the case. In this Larry Nassar-tainted world that we live in, I have very little tolerance for men in positions of authority (in sports and elsewhere) being creepy towards, well, pretty much anyone, but especially teenage girls. It was the reason why I dropped Uma Musume: Pretty Derby like a hot potato almost immediately; the male coach assaulted the female main character multiple times (grabbing her body – specifically her thighs – without her consent) in the first episode and it was played for comedy. A lot of people seemed to brush it off and I gather that the show was a fun watch beyond that, but the imagery still gives me a knot in my stomach. Tachibana’s arrival is heralded by him eyeballing female tennis players from the other side of a fence, and one of the first things he does is to run to Hanesaki and start grabbing at her wrists without any sort of introduction or consent. Again, this is played for comedy, or at least is meant to imply that the coach is so focused on his sports-related goals that his possibly dubious grasp of social norms gets thrown out the window. What it is is gross, and I wish that better decisions had been made at some point along the line (possibly in the original manga, assuming this adaptation is faithful).

Hanesaki is done with badminton.

I’m not against having male authority figures in anime about girls’ sports, but I found that the story was unfolding just fine without that particular contrivance and was really enjoying the episode more when the girls were working through things in their own way, using their own voices. Perhaps I’m just overlooking some really obvious example, but I feel like sports anime starring girls tends to lack some of the seriousness that you get from much of the sports anime starring boys, and this series looks a lot like it could buck that trend. It will just have to get over the inclination towards creeper “comedy” and show a little more confidence in its characterization of the coach.

I’m finding more and more that my strongest negative reactions towards anime are not because a show is just outright terrible, but more because it managed to do so many things well and then managed to biff it in a way that bothers me personally and fundamentally. I certainly don’t think that this show is irredeemable; If subsequent episodes are anything like this one they’ll be both visually interesting and emotionally compelling. I loved the use of color throughout and though the animation was really well done. It got me interested in watching badminton! I would just hope that the coach character is given the chance to behave like a normal human being and that the show lets go of this “young adult males love to creep on teenage girls” thing it’s got going on.

Pros: The action is well-animated. Much of the episode is visually rendered very well. Nagisa’s emotions are portrayed very truthfully in a short amount of time.

Cons: There’s some ill-timed perverted “comedy” that undercuts the tone of the rest of the episode.

Grade: C+

Categories
First Impressions Reviews

Summer 2018 First Impressions – The Thousand Musketeers

The whole world was devastated by the nuclear war. Under the strong rule of the World Empire, people are all suppressed and deprived of their own lives. A resistance team secretly keeps fighting to break the suppression while everyone is forbidden to possess any force of arms. The team arms themselves with “antique guns” that were left as works of art, and the incarnations of those antique guns are called “Musketeers” appear and join the team, as if they responded to the soul of the resistance. In their battles with the incarnations of contemporary guns who represent and are dispatched from the Empire, the “Musketeers” turn their “Absolute Noble” mode to give a powerful boost to themselves, and bring hope to the world.ANN

Streaming: HIDIVE

Episodes: 12

Source: Smartphone Game

Episode 1 Summary: Dreams of world peace were shattered when, after years of nuclear war and an alteration of the world’s climate, the World Empire took over and subdued the populace by force. Their rule is harsh and tramples over the very dignity of the people. But a resistance has formed in the underground, supplemented by the talents of a group of weapons-turned-human. These individuals have the power and personality of the antique weapons from which they were formed as well as a certain “x-factor” of absolute nobility in the face of danger. Many of the new recruits are forced to attempt a dangerous mission to save a resistance politician being transported to the capital. When the situation seems dire, one of them expresses their nobility and is given enough power to shoot down the Empire’s soldiers. But then he collapses on the battlefield – is this a doomed mission after all?

Impressions: The various Touken Ranbu anime incarnations made their marks by featuring a cast of characters based on personifications of various famous weapons (mostly melee weapons) that appeared throughout history. The Thousand Musketeers attempts to do the same by focusing solely on firearms and attempting to draw forth some kind of identifiable character personality from each classic, historical, or antique weapon. Thus far the end product is a very mixed bag of simple-yet-confusing plot elements and a cast that’s jam-packed with characters that are often difficult to distinguish from one-another.

Napoleon – a fancy gun with a fancy hat.

The opening scenes of the anime present several characters back-to-back in quick succession, each with a title card and a short description of their origin as a famous gun. This is, of course, while they’re all having conversations related to their general duties as agents of the rebellion, their “master” (who is unnamed and has not been shown on screen as of the end of the episode), and other info-dump-type material that might be important to take in, but is difficult to pay enough attention to as one is trying to read everything on the screen. I eventually started pausing the video after a while to make sure that I could read all the character info (not a favorite thing to do; I prefer to take in episodes in real-time), only to find that it was all too easy to forget about everything immediately afterward. Could I tell you who most of the characters’ names were? Absolutely not. Though I do remember Napoleon, whose ridiculously boisterous and snooty personality arrives immediately like a fart and is the one character who manages to leave an impression. There’s also an American one whose visual motif includes stars, stripes (pink instead of red), and pigtails, and while he’s definitely one-of-a-kind in terms of character design his name completely escapes me.

Presented with no further comment.

There’s an attempt to lay out some character relationships throughout the episode, the most memorable of which are between a couple of weapons that were on opposing sides during the American Revolutionary war. The extent of the bickering (especially when the American one busts out an American flag and threatens to hang it up where they’re all bunking together) adds a little levity to what is otherwise pretty bland and frothy entertainment. To be honest, considering how things have been going lately in the US, anything that can make fun of how ridiculous we are here in a way that gets me to chuckle even mildly has earned a point in my book. One thing that wasn’t made especially clear and which may not matter that much (unless you’re a gun collector or historian) is whether or not the boys-who-are-guns are actually using the rifles in battle which they themselves represent. Since all the firearms, as little as they’re actually on screen, seemed different from one-another, I would speculate that the answer is yes (and perhaps that’s something appealing about the game on which this is based). I think it would have made an interesting aside or a cool illustration for the commercial break screens to provide some more information about that.

The rescue operation begins.

Because most anime is based at least partly on some sort of fantasy premise or at least asks the audience to accept things that differ from reality in various ways, one measure of a “good” anime in my book is its ability to suspend the viewer’s disbelief. I’m a little more liberal of an anime consumer than a lot of folks and tend to get really rankled when others start complaining about minor deviations from reality, especially when the series in question is full of supernatural nonsense, magical powers, or fantasy worlds. But occasionally I’ll get caught on a detail and I can’t let it go. In the case of this episode, we’re to believe that the characters are part of a rebel underground where they’re in hiding from the government and living in fear of being discovered. That’s fine and dandy, but there’s a goofy scene partway through where one character offers to make the others “honey crepes.” There’s an entire montage at the beginning of the episode that talks about nuclear devastation, and a lot of the other imagery implies that the quality of life in general has gone way downhill after the literal collapse of society. So where are these resistance fighters, who are, I remind you, living in a deteriorated bunker of some sort, getting things like honey, processed flour, eggs, or milk? Sweet stuff is typically a luxury item in times of scarcity, so I wonder just who their supplier is (though considering that their “master” can take guns and turn them into hot guys, perhaps it’s not that hard to believe they might have some way to produce it). I’d also love to know where they’re getting their clothing, considering that everyone else is practically dressed in rags. Also, how rifles where the user has to arm them with gunpowder and pellets by hand every time can take out soldiers that look like cyborg police. But that might be asking for too much realism.

Speaking of montages, there’s a comically-unconvincing training montage where the newer recruits prepare themselves to carry out the rescue mission. They’re show running through the forest with their guns in had (probably holding them in a manner which would irritate actual gun owners, I’d wager). I was actually taken aback by the fact that, half an episode in, we were already treated to such a goofy and cliche presentation device, but the more I think about it the more it seems appropriate for such a goofy show.

Despite my obvious eye-rolling towards this episode, I can’t say that I wasn’t entertained. Even if the entertainment value was mostly unintentional and based on the fundamental weirdness of the premise, I still don’t feel like my time was wasted. And if I had to choose between The Thousand Musketeers and Upotte!!, the female expression of a similar idea, you’d better believe I’d choose silliness over sexualization. If your tolerance level is higher than mine (or if you’re thirstier for a variety of bishounen characters, I suppose), this might provide some entertainment.

Pros: The premise is mildly educational in a silly sort of way. The episode uses its resources wisely, saving some of the nicer-looking animation for the action in the second half.

Cons: This episode is a confusing character dump of epic proportions. I have a hard time believing that an underground resistance movement could afford such luxuries as honey crepes and fancy outfits.

Grade: C

Categories
First Impressions Reviews

Summer 2018 First Impressions – Mr. Tonegawa: Middle Management Blues

Teiai Group is one of Japan’s largest firms. Yukio Tonegawa, a man with a larger-than-life presence and sharp intellect, works as the right-hand man of Chairman Kazutaka Hyodo. One day, the chairman commands Tonegawa to spearhead “Game of Death,” an evil project that employs debtors. He rallies his direct reports and scrambles to form Team Tonegawa, only to encounter a barrage of challenges from the erratic chairman and his disloyal employees, ultimately leading to his demotion.ANN

Copyright 2018 Madhouse

Streaming: Crunchyroll

Episodes: 24

Source: Manga

Episode 1 Summary: Long before Yukio Tonegawa met Kaiji Itou in a card game that changed both of their lives, he was simply a middle manager for the Teiai group, a finance and loan outfit providing monetary loans at unreasonable interest rates. Tonegawa and his underlings collect on their debts regardless of the circumstances, and Tonegawa himself is especially good at shaking-down those who become delinquent with their debts. His position at the company puts him in the path of the company chairman Hyodo, whose boredom has brought him to seek unconventional pleasure in the suffering of others. Hyodo puts Tonegawa in charge of setting up a “death game” wherein debtors will fight for their own lives in a series of death-defying challenges. But Tonegawa has to get over the first hurdle of telling his underlings apart before he can possibly ask them to help come up with deadly gambles.

Impressions: I’m not really sure how many viewers out there are familiar with Gambling Apocalypse Kaiji; it was a weird, offbeat sausage-fest of a thriller from about ten years ago wherein a hapless debtor goes on a last-chance trip to erase his debts once and for all through extreme gambling. The show appealed to me quite a bit and I have fond memories of it; I think we all can enjoy a good underdog story, and Kaiji is the epitome of underdogs. It also contains one of the more horrific scenes I can recall from any anime, where Tonegawa is forced to bow his head to the surface of a grill after losing the final card game against Kaiji. If it sounds as though a lot happened over the course of that series, you’d be correct (and that’s only in the first season!). Helpfully, though, the first few minutes of this episode manages to provide a decent recap of twenty-six episodes of material, so while I think Kaiji is worth a watch no matter if you want to watch this series or not, it’s not a requirement to understand what’s happening here.

A couple of Tonegawa’s lackeys.

On its surface, Mr. Tonegawa has some traits that would normally be very appealing to me. Most anime stars younger characters and tends to be aimed at teenage viewers, something which doesn’t prevent me from watching a ton of anime but it does serve to make it less-than-relateable for me as an adult viewer at times. So far this series exists fully in the realm of adults, starring a middle-aged protagonist who supervises other men in their mid-thirties. The debtors, though they clearly haven’t lived up to their adult monetary responsibilities, all seem to be attempting to live real, typical lives – buying houses, owning businesses, blowing their money at the race track (well, that last situation isn’t so universal, I hope…). It’s good to see an anime acknowledge the reality of these kinds of things once-in-a-while, because paying bills and budgeting for my lifestyle are responsibilities that are often on my mind as someone who’s been a member of the workforce for a while now (and I know there are a lot of other people around who are just as boring and typical as I am). The issue I have with how this form of adulthood is portrayed in this episode, though, is that all the people Tonegawa’s employees are hassling throughout the first half are extremely irresponsible with money to the point of spending it gambling, drinking, and shopping while still owing on their loans. It’s not out of the realm of possibility that someone might take out a loan for something serious and specific and end up mismanaging it, but all of the people squandering their funds seem as though the thought of these loan sharks collecting on their debt has never crossed their mind and they’re portrayed as silly and irresponsible. Perhaps this was a way to try to build some sympathy for Tonegawa and the job he’s doing, because his character traits certainly don’t lend themselves to sympathy on their own. In any case, I didn’t feel that it was successful in cultivating positive feelings towards the character or his job.

Hyodo is bored, which means danger is in the air.

The first episode seems to have an issue with maintaining a specific tone as well. I’m not a fan of series that try to blend humor and drama in awkward ways, and I feel like there are only a few creators that can do so really well (for example, watch any series by Kunihiko Ikuhara). This show and its creators seem to recognize that there’s a fundamental ridiculousness to the story they’re trying to tell; the premise is already far afield of realism and the cast of characters are anything but down-to-earth. That’s all well and good, but rather than embrace how silly and unrealistic the story is required to be, the final product gives off the impression that it’s taking itself too seriously. When a character is introduced literally laying atop the backs of his employees as Hyodo is partway through this episode, the aspects of his personality which are truly frightening – his casual disregard for human life and his willingness to play games with it – are overshadowed by the visual goofiness. There’s also a scene which I feel is actually meant to be funny, but which comes across poorly due to some poor choices made in narrating the scene. Tonegawa organizes a group of several men to help him with the task of developing the death games, and all the men are dressed the same, look the same, and have confusing names and the same hobby. Even Tonegawa who is said to have special managerial skill and mental cunning, gets confused and finally gives up on trying to learn which man is which. This could have been really funny but for the overbearing narration that carries throughout the entire episode and provides an unneeded play-by-play for every action. I don’t recall whether this was a trait that also got out of hand in Kaiji, but if so perhaps I was more patient with it back then.

Tonegawa always gets his money.

I really want to mention the visuals, because the character designs in particular are what originally drew me to this franchise way back when. Anime character designs are really not as homogeneous as people think, but they do tend to blend together after a while especially if you’re watching a lot of shows per season. I don’t think it’s possible to confuse Mr. Tonegawa with anything else airing this season; with all the sharp angles and extreme facial features littered throughout, there’s just no mistaking this show. I kind of love that; even though the animation itself is more functional than striking, its characters are clearly not beholden to any visual trends.

I’m slightly disappointed that I didn’t have anything better to say about this first episode, though despite looking forward to it prior to the season I was well aware of the fact that my sunny memories might have been more nostalgia than anything else. As I am now, it’s also very questionable to me when the gender make-up of a property is so profoundly one-sided in the male direction; it was the same with Kaiji even more so, but as I continue to consume media I find that my tolerance for male-heavy casts diminishes with each passing year. At least with Kaiji I felt something for the protagonist and wanted to see him succeed, whereas Tonegawa is a little more difficult to love. I think there’s potential here and I have to celebrate non-standard anime protagonists when I can get them, but this series definitely hasn’t found its footing yet.

Pros: Extremely unique compared to almost every other anime in recent memory. The cast is comprised of adults. The opening theme is great!

Cons: The constant narration is intrusive and distracting. The episode strikes an awkward balance between humor and seriousness that’s ill-fitting.

Grade: C-

Categories
First Impressions Reviews

Summer 2017 First Impressions – Battle Girl High School

In the year 2045, the world has been contaminated by Irōsu (mysterious invaders who suddenly appeared), and humans find themselves restricted and contained. Standing boldly against these invaders are ordinary girls everywhere, without a powerful army or even weapons. The Shinjugamine Girls Academy is a school for these “Hoshimori” (Star Guardians) destined to fight the Irōsu.ANN

Copyright 2017 (c) Silver Link

Streaming: HIDIVE

Episodes: TBA

Source: Mobile Game

Episode 1 Summary: Miki and her classmates at Shinjugamine Academy are trainees in the fight against the Irosu, alien invaders who arrived mysteriously, appear randomly (signaled only by a miasma that precedes their arrival) and who keep humanity contained and frightened. The girls lead typical lives, but are called up on when needed to invoke the powers given to them to fight and win against the Irosu. Unfortunately as of late, the classmates have been having trouble working harmoniously and seem to be phoning it in a bit. Not knowing just where or when an attack might occur, this makes the individuals running the program a bit nervous. The girls are ordered to undergo another round of training; it’s here that they’re surprised by an injection of new blood – a new member named Misaki.

Impressions: There was a time when I’d be immediately wary of an anime with a cast larger than about four or five main characters, but I’ve been proven wrong too many times to default to that position. Shirobako introduced an entire company full of animators, producers, and staff members while they sat around a table eating; by the end of that episode I definitely didn’t know many of their names, but the show never really suffered for its truthfulness about how much manpower goes into creating an anime. The Lost Village‘s internet-influenced bus full of misfits worked around its large cast size by giving each character a chance to prove how distinctly misanthropic or mentally-ill they all were, to (in my opinion) successful ends. So I’m no longer immediately put off by a cast of thousands, as even shorter anime series have proven themselves capable of using large groups for productive means.

The second round of training begins. Copyright 2017 (c) Silver Link

This show introduces a number of characters during a chaotic battle in the first half of this episode. Each character gets a snappy line of dialog and the nature of voice-acting being what it is, that’s generally enough to leave a small impression on the viewer of the person’s basic personality. Whereas other series have counteracted the disorientation of these sorts of madcap intros by providing something else to grab onto, say an unusual plot element or interesting variation in tone, this one ends having not left much of an impression.

There are some vague references within the character dialog to the forever-looming threat of the Irosu, this anime’s malevolent foreign invader antagonists. Though not particularly creative, the idea itself is perfectly serviceable as something to challenge our heroes and serve as an ultimate goal. The issue is that throughout the first episode, several references are made to how poorly the characters are working together and how their power as a group is unfocused and lacking, and yet there’s not any situation where the beasts with which they’re engaged are shown to pose any kind of mortal threat to the characters. There’s not element of danger or any indication that any of the characters might lose out or become injured, and so it’s really difficult to stay engaged. I found my mind wandering over and over again as I resisted the urge to check Facebook or get up for a snack, and this was all while characters were in battle – ostensibly the most dynamic parts of the episode. it’s a bit maddening just how dull the experience is.

f*f – Idols and heroines. Copyright 2017 (c) Silver Link

This show also seems to be an awkward genre mashup, as at least a few of the heroines appear to moonlight as idol singers, and the franchise’s Wikipedia entry seems to make reference to several different (internal?) idol groups and songs. This isn’t bad in itself, but I have to confess I’ve never really been a fan of idols or idol culture so the fact that that aspect seems shoehorned into this action series doesn’t really appeal to me personally. It also has the distinct air of trying too hard to appeal to too many different demographics at once which is almost always a poor choice; of many of the anime series I like the best, one commonality between them seems to be that the creators aimed to appeal to a certain fan group, made a product that has high quality attributes (story, animation, characterization, theme, etc.), and ultimately broadened the appeal in that way. From Yuri!!! On Ice to Puella Magi Madoka Magica, to Haikyu!, this has proven to be true. So I can’t really buy when a series seems to haphazardly take shots in several directions without hitting a target.

There’s an odd bit of pandering in this episode that I feel is worth mentioning as it didn’t land very well with me. For whatever reason, I’ve noticed over the last five or so years that the amount of low-grade yuri content in otaku anime seems to have seen an uptick. Shows like Sakura Trick and Yuruyuri make very mild plays at same-sex female relationships, not really to advocate for those relationships, but to provide them as another option for fetishization in shows aimed primarily towards male otaku viewers. It doesn’t necessarily mean that the shows are without other merit, or might not also have appeal to people who identify with those relationships, but I don’t think their use is meant to be enlightened or representative of ally-ship. The two overt idol characters, Kanon and Shiho, are introduced as kind of an “are they or aren’t they…?” couple in this episode, and some romantic aspect to their relationship is implied over the phone. Not only does this feel forced in a show that’s already got too much going on, there’s literally no other reason one would care about the characters at this point so it feels as though someone, somewhere is just checking off of a list.

Friends, companions, or… lovers? Copyright 2017 (c) Silver Link

Needless to say, this isn’t really a standout entry in the season, and there’s not much reason to recommend it over other, better-produced game-based anime like Touken Ranbu or some past examples like the Rage of Bahamut series. It’s probably more interesting if you’re a fan of idols or have some interest in the voice actors providing the dialog (of which there are many, considering the size of the cast). Add to that the fact that this is a HIDIVE exclusive, which makes it prohibitive to check out if your budget only affords one or two of the big streaming services, and this makes Battle Girls High School pretty skippable.

Pros: It’s a mostly inoffensive first episode.

Cons: Attempts to flesh-out characters feel forced, the antagonists don’t seem to pose a real threat, and the mix of genres is scattershot.

Grade: D+

Categories
First Impressions Reviews

Summer 2017 First Impressions – Princess Principal

Five girls live in 19th century London, a city within the Albion Kingdom divided into east and west by a large wall. The girls serve as undercover spies enrolled as students at the prestigious Queen’s Mayfair school. The girls make use of their individual abilities to remain active in the underground world of disguise, espionage, infiltration, and car chases.ANN

Copyright 2017 (c) Actas/Studio 3Hz

Streaming: Amazon Anime Strike

Episodes: TBA

Source: Original

Episode 1 Summary: A new path for history was set in motion when the strange element “cavorite” was discovered. Cavorite allowed the kingdom of Albion to create an air fleet that was unmatched in the world, but this imbalance of power tore Europe apart. Albion was split into East and West by a huge wall encircling London, and now, as in any divided country, spy networks crisscross from one side to the other trying to get the upper hand for their side.

Five young women attending Queen’s Mayfair school moonlight as spies, their current job involving helping a scientist defect so that he can get the money to help his younger sister, who is suffering from cavorite poisoning. But the scientist’s goals are muddied by who he’s actually working for, and it isn’t long before the girls discover that the ultimate goal is to draw them out from their hiding place.

Impressions: Anime is a medium that’s tackled a lot of genres and sub-genres over the years, but despite the popularity of steampunk within geek culture over the last decade or so, there haven’t been very many anime that have taken advantage of that. Steamboy is probably the most obvious one, and perhaps Last Exile as well, though that one has a slightly different feel. But for the most part it’s kind of an untapped market for anime. That’s why I was pleased to see a series like this that seems to be all-in as far as the steampunk aesthetic goes. Princess Principal seems to not only be concerned with what type of technological achievements might have been made had the world made a giant leap in discovery around the late 1800’s, but also the effects on class in society as a result.

‘Tis a very fancy school. Copyright 2017 (c) Actas/Studio 3Hz

The first episode takes place in the city of London an its surroundings some years after its eponymous battle that’s referenced several times throughout the episode (and which seems to play a large part in at least one of the main characters’ backstories). Many of the scenes occur within the elite private school the girls attend which serves as a cover for their nightly activities, and portrays the kind of upper-class Victorianesque setting one might expect in a steampunk-focused piece. With its emphasis on aesthetics, we get the expected steam-powered inventions, English gentility, and costume-like variations upon period clothing that make the genre fun to play around in. What we also see, though, are the bits and pieces of London buried beneath the thick smog, in the gutters of the city where the lower classes dwell. There are scenes of the poor clustered in an infirmary waiting room, and homeless people lining the streets. The discovery of cavorite, and likely the war that went along with it, definitely made some people wealthy, but there are clearly many who weren’t lucky enough to share in that prosperity.

The first episode doesn’t really take a stance on any of this beyond allowing the audience to see how things are; it’s clearly used as a means to demonstrate how stratified the world is. It does give us some perspective in that at least one of the girls now working as a spy was lucky enough to escape this kind of poverty (having been orphaned) and find a way to some kind of financial means (even if the work she and her compatriots are hired to do isn’t particularly savory). Anime has a tendency to “tell” rather than to “show,” so despite the fact that these visual interjections were pretty obvious, it’s nice to get a little bit of background on the world without an “as you know…” info-dump up front.

Ange keeps watch on their target from on high. Copyright 2017 (c) Actas/Studio 3Hz

In addition to its portrayal of the people populating its alternate-history milieu, the show’s background art is striking and detailed, providing a lovely backdrop for the well-executed action in this episode. There’s an incredible amount of care in the depiction of the lush plants in the Queen’s Mayfair gardens, as well as in the brownish grit and grime of the city streets below the all-encompassing fog. There’s just enough of a sepia-tone to give the whole thing a classic feel to go along with its old-timey vehicles and other less tangible period style. It’s definitely not a universal constant, but I find that, often, when different pieces of the whole are given a lot of attention and care separately, the final product tends to reflect that extra energy and planning in its overall quality. Obviously nothing is certain from one episode, but I was truly impressed by how this show made its visual impression.

I did a panel at an anime convention a year or two ago that was a discussion of moé tropes and how employing them in character creation isn’t necessarily a mark of laziness on the part of a creator, but instead can be a shortcut to get the audience up to speed quickly, with character detail and development to follow as required by the story. Some examples of this technique used well are Puella Magi Madoka Magica, or perhaps a slightly better comparison to this show, Sound of the Sky. In both of these shows, we’re fooled into thinking that the characters, being who they are and marked by their moé characteristics, will have a particular, predictable story arc. In both cases the characters have much more depth than might be obvious at first glance, and as details are added to their personas, we learn more about the world they inhabit. I think many of us are still wary when the cast of an anime looks like “a bunch of girls each with her unique one-note personality,” and that was my knee-jerk reaction to this show. Ange, who we spend some time with in this episode, feels like a typical “emotionless girl with a tragic past” that is meant to appeal to a certain type of fan, and there are a couple of other obvious character types within the group of characters we don’t know very well yet. But I get the impression that we’ll learn more about these characters as we go, and I’m interested to see that happen. And hey, if we don’t end up with richer portraits of our protagonists as we go, perhaps at the very least we might end up with something like Joker Game, which oozed style despite not sharing any pertinent details about the cast; I can dig a show about cool people doing cool things.

It’s not surprising to me that this show, which wasn’t really on my radar, seems much more promising than I would have thought; that’s something that happens every season. Though I might have some slight misgivings about the show’s ability to keep up the standard of this opening episode, I’m impressed enough by the type of story it told and the environment it portrayed that I think it’s definitely worth a second look.

Pros: Lots of visual style and a cool alternate history premise. Depicts class differences in a steampunk setting.

Cons: Difficult to tell if the somewhat-generic characters will develop as we go. The visuals may not be able to maintain quality going forward.

Grade: B+

 

Categories
First Impressions Reviews

Summer 2017 First Impressions – Dive!!

Since he was a young boy, Tomoki Sakai has been in love with the sport of diving. After years of practice and stalwart determination, there’s no place where he feels more at home than in those brief seconds of flight before he’s submerged into the water. Unfortunately, he and the other boys of the Muzuki Diving Club (MDC) aren’t doing enough to please their sponsors, and the club is on the verge of being disbanded. Enter coach Kayoko Asaki, a fiery woman who is determined to pull the boys of the MDC back from the brink. Her mission: get the MDC to the Tokyo Olympics in one year’s time. Tomoki and his friends have a long road ahead of them as they begin their fight to fulfill their dreams.ANN

Copyright 2017 (c) Zero-G

Streaming: Amazon Anime Strike

Episodes: 11

Source: Novel

Episode 1 Summary: As a youngster, Tomoki Sakai had a chance meeting that changed his life forever. He caught a glimpse of Yoichi Fujitani flying through the air as he dove into a pool below. It was then that Tomoki fell in love with diving. Tomoki’s road to being a competent diver was fraught with challenges, including his fear of opening his eyes before hitting the water, but having Yoichi as an inspiration (and occasional teacher and mentor) has helped give him the confidence to keep going. Tomoki’s personal life, however, isn’t quite so successful; though he accepted a request to go out from a girl named Miyu, he’s unenthusiastic about the relationship and would rather spend his time worrying about his sport. When rumors start going around about the closing of the Mizuki Diving Club, Tomoki’s place of training and home-away-from-home, all the members of the club are understandably stressed. In reality, the arrival of new coach Kayoko Asaki marks the beginning of a new, ambitious goal for MDC; get the club members to the Tokyo Olympics in one year’s time. But is this a goal that’s within the team’s grasp?

Impressions: Amazon seems to have a pretty firm grasp on many of the anime that piqued my interest this season, and Dive!! is no exception. As a part of Fuji TV’s long-running noitaminA anime programming block, it’s also part of Amazon’s current exclusivity deal. Years ago I was quite the noitaminA devotee, having been attracted to its penchant for broadcasting anime aimed at an older (and often female) audience. In more recent years its reputation has become more spotty, but at the very least I can still say that most of noitaminA’s programming is somewhat off the beaten path.

Yoichi demonstrates his skill. Copyright 2017 (c) Zero-G

This series will obviously invite many comparisons with Free! due to its similar title stylization and penchant for portraying young men in Speedo swimsuits. It’s also a sports series that seems to deal more in character dynamics and emotions, which was one of Free!’s strengths as an anime. Whereas KyoAni’s famous outing made a name for itself by combining sports action, character development, and great animation, not to mention fanservice aimed at individuals attracted to the male body, this series is, thus far, much more subdued in tone and execution. Whereas the episode ends with the introduction of a huge goal – get to the world stage by qualifying for the Tokyo Olympics – it spends much of the rest of the run time telling a much quieter, more contained tale of one young man’s internal conflict between what he feels he should like – having a girlfriend and spending time with his friends at school – and what he feels compelled to do – achieving even greater heights (literally!) in the sport he’s come to love. This fits in well with noitaminA’s catalog, which contains a lot of anime series that speak to the realities of human existence in ways both large and small within almost every sort of genre context. Despite Tomoki’s status as “yet another teenage male anime protagonist,” I actually felt like his struggles were relateable, because they’re also much bigger than high school. Many of us find ourselves pulled in multiple directions, and part of life is learning to balance our wants and needs in order to create a satisfying existence.

One moment that really pierced through some of my misgivings was the flashback to Tomoki’s one-on-one mentorship with Yoichi, the one time Yoichi seemed to find the time and inspiration to give direct instruction. Tomoki is told that he needs to keep his eyes open, to see where he’s going and orient himself to the water (this is after failing several times to enter the water cleanly from his dives and looking like a doofus). There’s an element of technical instruction to this advice, of course, but there’s also a broader message within it about facing challenges head-on with open eyes. One thing I was always told as a child when playing catch or tossing a Frisbee, was that I needed to keep my eyes open and not shy away from the object flying quickly and painfully towards my face. Practically, there’s a better chance you’ll catch the ball (or enter the water better) if you’re watching what you’re doing. There’s also a much higher chance of achieving success in life if you handle challenges head-on with as much knowledge as you’re able to gather. As someone with anxiety, this is a challenge that I have to face every day, and sometimes what essentially amounts to large-scale self-imposed exposure therapy is a terrifying proposition (and not one that works for me all the time or would work for anyone/everyone else regularly, either), but I find myself better able to cope now that I’ve at least made an attempt to face my fears. I was surprised to find myself relating to the show on this level so quickly.

Tomoki isn’t sure about his feelings for Miyu. Copyright 2017 (c) Zero-G

The unfortunate thing is that this isn’t a great looking show. This tends to be the case with a lot of noitaminA series, at least in my experience. They’re caught in a space where they’re meant to appeal to a more mainstream audience, but that means that there’s not really a built-in guarantee of financial success like there might be for a show related to a big-selling game, book, or manga property. I suspect that makes it less attractive to animators in some way, or there’s not as much energy and time devoted to scheduling and planning something that’s slick and produced in a way that’s meant to “wow” people. While the promo art might give the impression of shiny male abs and sports action, there’s ultimately not a lot of focus on that element. There aren’t high detail shots of abs or bodies in motion (there we go, comparing it to Free! again), but again I feel like that’s not really the point here. I do think that viewers might expect that kind of thing from this series, though, and if that’s the case there’s bound to be some disappointment.

There’s also a little bit of juvenile humor in this episode that feels really out of place considering how subdued the tone is. One of Tomoki’s friends at the MDC can’t seem to get over the fact that a beautiful woman has come to visit their coach, and there’s a much-longer-than-necessary scene in which this character melts down over the fact of the woman’s curvaceous body and his default assumption that their coach must be having an affair with her. It’s the episode’s one real attempt at being silly or funny, and beyond being generally out of place it’s also pretty crass and doesn’t add anything to the episode. I maintain that teenage boys aren’t nearly as stupid as anime makes them out to be.

Though there are a few missteps, I’m actually, surprisingly still interested in this series despite how it went against a lot of my initial expectations (or possibly because of it). I think it runs the possibility of being a little generic, and with only 11 episodes it doesn’t have much time to bring all the characters where they need to go, but I like that it seems very self-contained and doesn’t seem concerned with being bombastic and intense like a lot of other sports anime. This might be a show worth spending a little time with.

Pros: Seems to have a pretty deep message about facing anxiety and balancing the various elements of one’s life. The tone is pretty subdued.

Cons: The production values are lacking somewhat. There’s some juvenile humor that falls flat.

Grade: B-

Categories
First Impressions Reviews

Summer 2017 First Impressions – Gamers!

 Keita Amano is a lonely young man who loves video games; Karen Tendō is the beautiful president of the video game club; Chiaki Hoshinomori constantly fights with Keita; and Tasuku Uehara puts on a facade of being satisfied with his life in the real world, but he in truth loves video games.ANN

Copyright 2017 (c) PINE JAM

Streaming: Crunchyroll

Episodes: 12

Source: Light Novel

Episode 1 Summary: Keita Amano’s high school life is lacking in the things that make fun – he’s got no friends and he doesn’t belong to any clubs. He goes home everyday and spends his evenings playing video games. While perusing new titles in the game shop he’s approached by Karen Tendou, his schools’ most beautiful, smart, and popular student. She invites him to join the newly-reestablished game club she’s put together at their school, and she’s extremely passionate about it. All the current members are experts at the various types of games that they play, and they all seem to have much larger reasons for playing them than “they’re just fun to play.” Keita starts to feel like the odd one out, since he just likes to play video games for his own enjoyment. When Karen asks him to join the club officially, he declines in spite of multiple reasons why he knows the experience will be good for him. Though, to Karen, this feels like the ultimate rejection, it’s likely that this isn’t the last word in the matter.

Impressions: Most people have hobbies, and I think for many, their hobbies are a type of escapism. I don’t sit down and knit a scarf because I need another scarf to wear; I knit the scarf because I like the experience of choosing the right yarn, of feeling it running through my fingers with each stitch, and of watching the rhythmic loops upon loops of fiber expand into a finished project. I can knit while watching television or just enjoying the quiet somewhere, and it helps me relax. If I were to start an Etsy shop to sell my finished projects, suddenly a hobby that I enjoy would morph into an obligation, losing all of its power to take me out of my daily life. It’s the same reason why I don’t really do art commissions or write articles for money; when there’s a transaction involved, it just isn’t that fun anymore. When there’s a hard deadline, it’s much easier to stress about it.

Keita gets pummeled in a first person shooter game. Copyright 2017 (c) PINE JAM

I can understand Keita’s reluctance to join Karen’s video game club, in spite of all the potential positives. He likes to game in his room, alone; it’s a form of relaxation after spending all day at school feeling mediocre and isolated from his classmates. Why would he want to place himself among people who play video games for a broader purpose? It would only invite comparisons in which he comes out looking like an aimless doofus.

These are thoughts I never expected to have while watching yet another anime about some hapless high school kid with a crush on a girl who joins a club full of misfits on some grand time-wasting adventure in slice-of-life territory. There are a lot of pieces in this show that seem to defy expectations, and I find that kind of fascinating. In my defense, the promotional image for the series is misleading – it makes it seem as though the protagonist, through some form of dumb luck (or “protagonist syndrome”), gets thrust into a group of girls, creating the potential for a romantic entanglement while the obnoxious male sidekick cracks jokes and acts as wing man throughout. Just in this episode I think we were introduced to at least four total male characters and roughly an equivalent number of young women, taking the ratio pretty far out of harem territory (two of the characters are even already a couple). The assumed romantic relationship between Keita and Karen is already in a very different place; rather than dancing around an awkward attraction, things are already on the rocks and Keita’s denial of her club invitation is even framed as a romantic rejection. Whether this is a setup to turn things back around in twelve episodes is a mystery, but it definitely went against my own expectations.

Keita is too normal for this weird club. Copyright 2017 (c) PINE JAM

There are also several humorous interjections via the on-screen text throughout the episode. They’re kind of self-aware, from the POV of some omniscient narrator, and give some snappy perspective on future developments for the characters. It’s reminiscent of, say, Ouran High School Host Club, with its blinking pointer-finger indicator of the doomed vase in episode 1, or even some live-action films like Scott Pilgrim (which, coincidentally, also deals in video game culture for its aesthetics) that are self-aware and call blatant attention to it via blending of referential special effects. Stuff like this always runs the risk of making media feel too “know-it-all” about its own tropes through overuse, but it’s used sparingly enough here that it doesn’t wear out its welcome.

The episode does fall in line with some expectations, however, especially in regards to the character relationships between boys and girls. There’s still kind of a disappointing lack of sexual awareness that Keita displays towards Karen; there are a few shots of her legs and body from Keita’s point-of-view that follow with him blushing and being unable to get words out of his mouth properly. Attraction turns some of us into disasters, but I have yet to meet a teenage kid who is made into such a mess from seeing an attractive person that their eyes wander around their crush’s body like the cameras in these anime series seem to think they do. Shots like that are one of those tools of the trade that are used as a shortcut, but which could be eliminated with just a minor amount of finesse (and a big dose of respect towards women and their bodies – this is probably the bigger hurdle).

Aside from that, though, I found myself amused by some of the game parodies already featured in the first episode (will there be more? I hope so). Karen’s polite conversation with King Koopa as a result of her delirium from lack of sleep, was surprisingly funny for a show where I didn’t expect there to be a decent comedic element. Video games are part of our shared culture, and as a Gen-X/Millennial cusp baby, I’ve experienced most of the big, important moments as games have grown into their own as an art form. In part, this show (and likely the light novel on which it was based) seems to have some of that same perspective. Even if it never takes on any of that broader cultural analysis (which it definitely doesn’t have to), it’s still fun to see the things that I’m familiar with featured fondly in an entertaining way.

In any case, sometimes hobbies are just distractions, and that’s okay. But even if a beloved hobby never provides the potential for financial compensation and couldn’t necessarily morph into a day job, there could also be a happy medium (like, say, watching anime and having an opinion on it…). Keita might not have a broader purpose to his gaming, and competitiveness might not be something he wants to inject into his hobby. But perhaps there’s a happy medium somewhere, and I’m actually kind of surprised at how interested I am to see how the show handles this proposition.

Pros: The show seems somewhat self-aware about its own tropes, and can be pretty funny about it. The cast is large enough that, while there could be love triangles or whatever, it doesn’t feel like a harem.

Cons: The show is still pessimistic about teenage male sexuality.

Grade: B-

Categories
First Impressions Reviews

Summer 2017 First Impressions – Angel’s 3Piece!/Tenshi no 3P!

Kyō Nukui is a high school student who tends to skip school due to a trauma in his past. Kyō secretly creates songs using vocal song synthesis software as his hobby. Three girls who just entered fifth grade — the crybaby Jun “Jun-tan” Gotō, the strong-willed Nozomi “Zomi” Momijidani, and the somewhat sleepy Sora “Kū” Kaneshiro who takes life at her own pace — email Kyō. These three girls, who were raised together like sisters since childhood, want Kyō to help them break into music.ANN

Copyright 2017 (c) Barnum Studio/Project No. 9

Streaming: Crunchyroll

Episodes: 12

Source: Light Novel

Episode 1 Summary: Kyo Nukui is a hikkikomori who, in the spare time he has being home-bound, creates electronic music and posts it online. One day he posts something in a completely different style, posts it under a different pseudonym, and wonders if anyone will know the difference. Later, he receives an incredibly formal email from someone who made the connection between his new work and his older, more well-known stuff, and this person wants to set up a meeting. Mustering all of the sociability he can, Kyo walks to the specified meeting place in a local park. He’s expecting to see someone older, based on the language in the messages, but the author is really an elementary school girl named Jun, who’s incredibly shy. She’s there with her two friends, Zomi and Ku, who were all raised at the same orphanage together. It’s their dream to put on a concert, and the girls certainly have the equipment to do so; the church basement has some great vintage guitars and the gear to go with it. It also turns out that they can sing and play the intruments pretty darned well – and they want Kyo to help them live out their dream of bringing people together through music.

Thoughts: I was driving to work recently, and was stuck in pretty heavy traffic. Someone a few cars in front of me stopped suddenly, causing a chain reaction where all subsequent vehicles, including myself, had to react in seconds. I braked hard, and hoped beyond all hope that the person behind me would notice in time to stop before ramming my tiny Mazda and turning it into scrap metal. Time seemed to slow down as I watched the (much larger) SUV pull up behind me way too quickly, as I pumped my brakes in hopes of signaling them somehow. Luckily, they were able to stop; I could hear the honking and engine noises once again and I was drawn out of my panic, and we were soon on our way down the entrance ramp towards the city.

Kyo is sad and isolated. Copyright 2017 (c) Barnum/Project No. 9

My story had a happy ending; oftentimes, however, you can see a car wreck about to happen, and there’s literally nothing you can do about it.

This episode starts of by fooling you into thinking that perhaps the underage girls in the promo images aren’t a huge part of the show. The opening scenes are focused on the main character’s anxiety and depression and the outlet that he has in making music. Anime doesn’t have a great track record in portraying mental illness, but these first few moments didn’t raise a lot of red flags to me in that regard, and I was willing to entertain the possibility that it could be better-than-mediocre somehow. With the introduction of the three fifth-graders, I was starting to see distant brake lights, as if something terrible had happened just over the next hill. I was concerned by their blushing cheeks, the weird shots of their too-shiny knees and ankles, and their infantile voice, not to mention their glistening, pouty lips. Maybe the colorists just wanted to go all-out and add in a bunch of details?

Then Toonces just drove the damn car straight off the cliff.

One of the last lines of the episode is Nozomi (the dark-haired girl), in exchange for Kyo helping the three orphans put on their concert, offering to let him touch her – just a little bit. I was actually just thinking to myself that it had been kind of a long time since I’d seen anything in anime that was truly vile and reprehensible; It seemed like, back when I was writing more consistently, that there were several anime series every single season that banked on pushing boundaries in regards to good taste. I actually blame the existence of those series for my current feelings about fanservice – I’m continually annoyed, but also find myself saying “well, at least it’s not as bad as [fill in the blank]” and I’ve ended up giving a pass to things that I may not have in a different time or place in my life. In any case, that’s one of the consequences of becoming hardened and complacent as a fan of a medium that can be highly problematic – suddenly you’re blindsided by someone’s bad idea that’s so completely out of line that you wonder how it could have gotten produced.

Yay, I feel horrible for having watched this! Copyright 2017 (c) Barnum/Project No. 9

This show is based on a light novel, that some people ostensibly read at some point. Some people read this novel and thought “hey, this concept seems entertaining. I bet a lot of people would like to see an anime adaptation about this high school guy that hangs out with little girls, and then they’ll surely laugh about their precocious sexuality.” I bet a production committee was gathered, and some music executive was slavering at the mouth, thinking about which voice actresses or idols on their roster would be a good fit to sing the band’s songs and portray the little elementary school girls that people would be inclined to have the hots for. An art designer, a character designer, several animators, and all sorts of staff were hired, and worked long, grueling hours for very little pay to bring to fruition an anime where a little girl implores a high school guy to feel her up.

There were probably dozens of people who had to sign off on something to get this made, and dozens more that poured their energies into its creation. If there’s one thing that Shirobako taught me it’s that really good, talented people sometimes make their money producing things that don’t have much artistic merit. Heck, the music scenes in the show are actually animated pretty well and might be fun to watch if the camera weren’t lingering on the girls’ legs, thighs, and mouths. I don’t want to dishonor the hard work that was put into the show by blaming the staff for the sins of the creators. And, to be honest, this isn’t nearly the most objectionable thing I’ve ever watched in my life. But I will say this – certain things just really rub me the wrong way, and making childlike characters into potential sex objects is one of them. Whether or not the episode’s final line was a misunderstood joke, something that will be explained away in episode 2, or something that will never come up again, it’s colored the experience for me in an irreparable way. I imagine that many of my readers might have the same experience. It’s been a while since I’ve had to do this, but I’ve dusted this old thing off for the occasion:

Now I can put this to rest and hopefully move on to something I’ll feel better about.

Pros: I wish I could think of something snarky to put here, but I’ve run dry.

Cons: Oh, I don’t know, it sexualizes little girls?

Grade: NO